![]() In its top level CMakeLists, the host should set some codec-specific information to be included throughout the build: Variable The foundation expects the hosting project to expose its codec via the interfaces defined in codec_registration. Set Visual Studio build vars for an 圆4 build. Launching a Visual Studio 2017 developer prompt win64Įither install and set environment for your own FFMpeg, or build / install the one in external/ffmpeg as described atįor reference, the FFMpeg build for the win64 plugin was created by The FFMpeg build is not wrapped by the plugin's cmake build process, and must be made in a platform specific process as descibed below. The following SDKs are required from Adobe.įFmpeg 4.0 is used for output of the. NSIS is required for win32 installer builds. This project requires version 3.15.0 or later. CMake creates the build system for the supported target platforms.
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